At the Consumer Electronics Show in Chicago, an Amiga shows the
"Boing"
3D checkered ball bouncing, with stereo sound. [53.31]
July
Commodore unveils the new Amiga 1000 in New York. It features a
multitasking,
windowing operating system, using a Motorola 68000 CPU, with 256 KB
RAM,
and 880 KB 3.5-inch disk drive, for US$1300. [3] [9] [53.52] (US$1200
[10.81])
(Fall 1985 [41.30])
August
Commodore previews the Amiga computer at the SIGGRAPH
conference in
San Francisco. [46.58]
(month unknown)
Micro-Systems Software introduces the Scribble word processor
for the
Amiga. [51.44]
November
MaxiSoft ships MaxiComm, the first commercially available dumb
terminal
emulation/communications program for the Amiga. [57]
December
Electronic Arts releases DeluxePaint for the Amiga. DeluxePaint
was
a rewrite of Prism for the IBM PC, which was an enhanced port of
Doodle,
created on a Xerox system. [25.27] [12.78] [52.112]
1986
January
Robert and Phyllis Jacob start the Cinemaware company, to
create adult-oriented
software for the Amiga. [48.66]
Eric Graham shows his "Juggler" demo animation on the Amiga,
showing the Amiga's capabilities of ray-traced animation merged with
digitized
sound. (This program is the foundation of the Sculpt 3-D software
later
released by Byte by Byte.) [24.31] [53.31] (December [50.57])
MaxiSoft ships MaxiDesk, the first desktop organizer for the
Amiga.
[57]
February
The first issue of Amazing Computing for users of the Commodore
Amiga
is published. [30.180]
(month unknown)
Commodore Business Machines releases Transformer software for
the Amiga,
which, along with the Commodore 1020 5 1/4-inch disk drive, provides
limited
MS-DOS compatibility. [29.32]
Electronic Arts releases Deluxe Video desktop video software
for the
Amiga. [23.57]
July
Byte by Byte releases Sculpt 3-D for the Amiga, the first 3-D
modelling
program to ship for the Amiga. [24.35] [53.35]
August
MaxiSoft ships MaxiPlan, the first Excel-class GUI spreadsheet
for
the Amiga. [57]
(month unknown)
Access Software releases the Leader Board golf game for the
Amiga.
Price is US$39.95. [5.66]
Electronic Arts releases the DeluxePaint II software for the
Amiga.
[25.27]
October
The first AmiEXPO trade show is held, in New York City. [24.37]
[53.37]
At the AmiEXPO, Impulse releases Turbo Silver 1.0 for the
Amiga. [24.37]
[53.37]
(month unknown)
Activision releases the Shanghai card game. Price is US$44.95
for the
Amiga. [11.32]
November
In Monterey, California, the second Amiga Developers Conference
is
held, over three days. MaxiSoft receives an award for the best
Spreadsheet
product. [11.32] (First conference [57])
1987
January
At the Winter CES, Commodore announces the Amiga 500. It
features a
68000 processor, 512 KB RAM, floppy disk drive, and custom chips for
animation,
video, and audio. [3] [24.40] [40.19] [41.22]
At the Winter CES, Commodore announces the Amiga 2000. [3]
[40.19]
[41.22]
Byte by Byte releases Animate 3-D for the Amiga. [24.35]
[53.35]
March
Aegis Development releases the VideoScape 3D animation creation
software
for the Amiga. [24.35] [53.35]
(month unknown)
Brown-Wagh Publishing releases the Publisher 1000 desktop
publishing
software for the Amiga. [50.34]
Andrew Tanenbaum releases the Minix operating system for the
Amiga.
It is a free version of Unix with complete source code. [42.169]
Intuitive Technologies releases MaxiPlan 500 and MaxiPlan 2000
for
the Amiga. [57]
July
WordPerfect creates an Amiga/Atari division within the company.
[13.107]
WordPerfect ships WordPerfect for the Amiga for US$400.
[13.109]
November
Impulse ships Turbo Silver 2.0 for the Amiga. [24.37] [53.37]